Fuel and energy from your real laps.
RaceCraft measures what you actually use, lap by lap, instead of a fixed number. From there it works out how many laps you have left, how many stops you still need and how much fuel to add at each one.
For hypercars it follows virtual energy as well as fuel. If you're close to making the end without a stop, it tells you how much to save per lap.
- Laps left with the fuel and energy you have now.
- Refuel worked out for each stop, from your real consumption.
- How much to save to reach the end.
- A fuel calculator to plan a race before it starts.
When to box, and why.
The pit wall tells you whether to box now, soon or stay out, with the reasons: fuel, energy, tyres or damage. It plans the stops to the flag and the fastest way to do them.
If you pit now.
See where you would rejoin if you stopped this lap, and who would pass you while you're in the pits. With your rivals' tyres estimated from how long their stints have been, you can tell whether an undercut is on.
On the radio and on your screens.
The race engineer calls out the pit window, confirms the stop you request in the game and briefs you when you leave the pits. The dashboard turns green when a stop is requested, and the strategy opens on your phone or tablet too.
